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Part 2.3 of: An essential guide on upgrading a company and stores

Part 2.3

Example 2
Company lvl 5-6: 5 perfect lvl 3 stores needed.
I will not cite the formulas this time, as they remain the same, only the numbers will differ on most variables.

“One at a time”
Without emp 13.741.210 = 146.4% (100% vs “Soaat”)
With emp 16.253.398.75 = 144.6% (101.28% vs “Soaat”)
“Multiple”
Without emp: 9.385.470 100%
With emp: 11.234.396.25 100%
“Split one at a time”
Without emp 13.761.250 = 146.6% (100.15% vs “Oaat”)
With emp 16.047.448.75 = 142.8% (100% vs “Oaat”)

Final conclusion:
While it also seems true that on lower company upgrade levels “Split one at a time” is better, it would seem that the higher the store level, the higher the basic revenue for a perfect store will be. This combined with the fact that the higher the company upgrade level, the more time stores will spend on perfect, thus amassing amazing amounts of basic revenue vs the lower revenues stores will spend on good.
Thus it stands to reason that when one gets to lvl 3 stores, (as per example) the advantage will return to “one at a time” if only slightly. Once one gets to lvl 4 stores, I believe this advantage will increase quite a bit.

Some people seem to prefer to use “Split one at a time” to allow employees maximum proficiency time, but, as in my opinion, this does nothing but allow employees to train one experience level higher (increasing rev bonus), this also becomes increasingly difficult if not impossible at higher experience levels. I, personally, therefore believe the effects of employee proficiency to be minimal, especially in the face of running maximum profit.

Therefore, I would conclude that until company upgrade 7 (Multinational corp – Multinational Group), where one gets access to lvl 4 stores, “Split one at a time” is the better option.
However, after one attains company upgrade 7, “One at a time” is the better for its sheer revenue increase.

Minor notes:
Of course, this guide does not take into account the time a store needs to upgrade, which would be a minor difference, since the lower levels don’t take long at all, while SUPs still need to be gained, and the revenue difference at those levels is not large enough to make a serious impact. Based on the numbers I have provided, all it might serve is to lengthen the time “Split one at a time” remains a viable option (which I reckon to be at the most 1 higher than the company upgrade level I have concluded before).
It also does not take into account if one can upgrade as soon as enough SUPs have been gained, but that is a variable I cannot take into my calculations, as it is different for everyone.
The last thing of note, is that if you want to calculate your total store revenue, add the following to each different part of the formulas *without employees!* (everything that’s between the +es):
Add your bonuses together, divide the total by 100, add 1 (for the basic rev), and multiple each part by that number. For example, if your bonus total is 215%, you will have to multiply by 3.15 (bonus total / 100 + 1 = 215 / 100 + 1 = 2.15 + 1).

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Minor update:

A guildie just asked me about different upgrade strategies...
I ran a few numbers, and all I can basically say, just don't. As said, on earlier upgrades, this may not make a huge deal of difference, maybe not even lvl 3 stores if you take upgrade time into account, but on lvl 4 shops, the difference is going to be ever greater in your disadvantage.

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Minor update:

I just figured out that basic store revenue is based on 24 hours worth of running, not an hourly basis.
In effect, this means that all final numbers need to be divided by 24.
Effectually, this means that the numbers I have provided will decrease significantly, however, the conclusions I have drawn from the figures, do not.

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way too much effort into your posts lol i doubt many people will read them all im afraid, maybe summarise in future
server 10
rtg1987

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I actually read them and found something interesting. I'm about to get lvl 4 stores so I will take this into advisement.

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I read them too. It is VERY interesting, at least. And I can say, that Math gives you the tools to make an informed decision.

Very good post, Anarore!!
Playing WarFlow.

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what is "split one at a time"? English please!

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what is "split one at a time"? English please!
miloh1 Posted at 9/21/2010 17:41
For Lvl 3 Stores, you focus in upgrade one until you can have 3 workers, then another store, until all your stores can have 3 workers, then you focus in upgrade one store to Perfect/Superlative.

I hope your question is answered!!

C-ya
Playing WarFlow.

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Thanks a lot for posting the conclusion at the end, in the future I suggest putting the conclusion at the beginning and then supporting your facts and then reiterate your conclusion and wait for peer review, much like you would do at University level papers, which I assume you are slacking off of to spend time on this game, unless this game is part of your thesis.
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