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I've done this way but even when I have to take the blows ..... and I'm in First-class.....

As I need to be small-sized?

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perfect pass from me ..... now I do everything wrong ?..........

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I had like 700 F lvl goods left and I updated my device before I sell them
In-game name : tunglamVN
Server : Fort Knox

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32# crifego
If I understand you correctly, you need to upgrade your store one more time from First Class to Perfect, then upgrade your corp from Private to Small-sized
In-game nickname: Serenade
Server: Wall Street
Guild: GROOVY lvl 14

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This is really a great guide.

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WOW thanks for the info.

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why do you have 6000+ wood with 860 xp ? i have just 1600 what is your wisdom ? or from were that big bonus ?
IGN : Ciuks
S : 5 (Times Square)
Guild : GTO

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yes I have 1000 wisdom, plus I have few co-op partners that give bonus to supply rate.
In-game nickname: Serenade
Server: Wall Street
Guild: GROOVY lvl 14

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Is there a cap that we should reach for "Raw Material Output" before increasing the Decive or the Warehouse. I am working to increase raw material output across the board and upgrading slowly. I see that there is a storage cap, but does that mean the raw material output cap should be the same as storage cap before increasing.

I hope that is easy to understand   
Michael265
Server 8: Hampton's
Server 13: Big Ben

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First of all, thank you so much for this guide!  So much information that almost all my fatory questions were answered.  I do have one question however as I have heard different information from different sources.  We can only sell goods from our industry, and not those from another industry, correct?  Thanks!

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Selling goods in your stores, yes, you can only use goods from your industry. But you can produce goods from other industries and sell them to other players, or system to get sales exp in those industries.
In-game nickname: Serenade
Server: Wall Street
Guild: GROOVY lvl 14

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Last edited by Oancea980 at 5/16/2010 15:24

Hey guys. Thanks for the info so far.


2 questions though....
- How do I find the button that chooses the goods I produced to send them to one of my shops?
And another one please:
- Does that help in any way? Why is selling them to own shops better than selling anywhere else?

P.S: Is it the button Factory Goods:(Switch to These Goods)
And if so, when does the store sell the goods, with what sale price and what amount?
In-game name: Oancea980
Server 9 : Miami Beach

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Last edited by ubg1 at 5/16/2010 16:13

Yes, it's the button Factory Goods (Switch to These Goods), click and the game will ask if you want close your store, click ok (you need close your store to switch for factory goods), them, will apear how many cases (one case=1hour) you want to put for sale in your store.
If you sell the factory goods in your store, increases the revenue (depending the quality of goods).

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Last edited by Oancea980 at 5/17/2010 01:27

So either I want to raise revenue store by accepting my own goods in shops, or I sell them and get tech xp.....am I right?

If I am, seems a better deal to get the Tech Xp, since my stores revenue is pretty high at my lvl and current situation.

But I didn't got the answer I was looking for. With what price do the goods sell themselves. Or the "selling" is actually x crates/hour with no tcn income???
In-game name: Oancea980
Server 9 : Miami Beach

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Last edited by OzzyNOR at 5/17/2010 04:16
So either I want to raise revenue store by accepting my own goods in shops, or I sell them and get tech xp.....am I right?

If I am, seems a better deal to get the Tech Xp, since my stores revenue is  ...
Oancea980 Posted at 5/17/2010 01:25
Tech Exp is for the actual producing of the goods. For selling it, to either other players or the system, you get Sales Exp. Sales Exp will, at certain points, increase your daily amount of materials gained. The best thing to do is to sell all goods you produce, and if you want to use goods you're better of buying it from other players. This will also ensure that the player you buy from receives Sales Exp.

The last bit you wrote I didn't quite understand. Are you talking about selling goods in your stores or selling it to other players?
OzzyCorp
Server-1

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sell in stores and you will get the extra TCN = % bonus * daily base revenue * (number of hours you sell them in stores / 24)
In-game nickname: Serenade
Server: Wall Street
Guild: GROOVY lvl 14

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Last edited by Oancea980 at 5/17/2010 10:43

Thanks Serenade for clearing that up.

For OzzyNOR : I am talking about selling them in my own store, ofcourse. Sorry for the confusion. And you were right about my mistake in writing Tech XP instead of Sales XP. Another confusion, but u got the picture

BTW: buying goods from others, that part I tried; but i can't use them in my stores(this is only when trying to sell my own stuff for XP). Maybe because I bought them from Catering industry, and I am in the Service industry? This is my logic...
In-game name: Oancea980
Server 9 : Miami Beach

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Yes you can only use goods of your industry in your stores...
In-game nickname: Serenade
Server: Wall Street
Guild: GROOVY lvl 14

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yea i really wish i knew about all this before i got ym device to lvl A and got stuck with only being able to do like 40 cases a day luckily i had sold some of my mian service goods so i wasnt that far ebhind but man it sucks tryn to make up the others

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How do you get sales xp?

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50# eldudeman

"Sales exp: You gain sales exp when you sell your goods of the highest quality. (1exp/case). Selling goods of lower quality than what your current device can produce will not give you sales exp. Also, you must sell goods to the system or other players to gain sales exp. Selling in your stores will not give you any exp."

it's aIready being expIained reaIIy cIearIy on the first post

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I can't find the place where I can promote my employee to factory assistant. I look in business for "company structure" and unfortunately, I was unable to locate it. If someone could help me figure out where I might be able to do, please reply back.

Lots Of Love,
CEO Ai4Inc.
Ms.Martini

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Business -> Corporate Chart.

Each position will be highlighted green if you have an employee that meets the requirements of tha position.
In-game name: Rushton
Server 9: Miami Beach

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amazing guide, used this so often thank you!
server 10
rtg1987

Want zoo subsidy back? http://forum.dovogame.com/thread-20754-1-1.html

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any more updates on sales xp and if the factory lvls will be implimented soon?

thx
server 10
rtg1987

Want zoo subsidy back? http://forum.dovogame.com/thread-20754-1-1.html

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Sorry for not updating this thread. I was quite busy for a while. I will update the next sales exp (51322) multiplier...probably tomorrow. The last 2 multipliers, as I have said before, are from the BTO Chinese update. I dont think they are available in our version yet. But I will try to reach them and let you all know.
In-game nickname: Serenade
Server: Wall Street
Guild: GROOVY lvl 14

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doesnt this deserve +1 prestige? best guide on forum
server 10
rtg1987

Want zoo subsidy back? http://forum.dovogame.com/thread-20754-1-1.html

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1# Serenade
I love this post. And here is a suggestion to make it even better for those who start the game and have to choose the factory type:
Your Wisdom will överride" your factory type bonuses heavily if you invest into it.
Maximum wisdom is 1k which will give you +250% raw material and +100% production rate. This bonus will be added (just as the cooperation bonuses and the factory worker bonus from the chart) to the type bonuses.

That said, with 1000 wisdom and no other bonuses you will have:
Balanced factory:
raw materials supply rate = 350%, production rate =200%
Supplying factory:
raw materials supply rate = 400%, production rate =150%
Productive factory
:
raw materials supply rate = 300%, production rate =250%

This puts Productive factories in a better prespective IF you choose to max out wisdom. At the same time it worth to mention that the leadership bonus only appliies to the base revenue so the more advanced the game is the less it will add precentage wise to your income. For me, a 100% bonus adds about 30% of my income.

The acceleration bonus from diesel oil is multiplicative though, and upon canceling production it is the only material that is not recovered.
The amount of diesel oil consumed is calculated on the base production time, and not the accelerated time!

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how much time does diesel accelerate 8hr of production like gas?
server 10
rtg1987

Want zoo subsidy back? http://forum.dovogame.com/thread-20754-1-1.html

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59# richthegreat198
1 diesel = 1 hour of production speed up.

If you use lvl 2 diesel thats 10% speed up.

Here is an example:
Your factory can produce 240 goods per day. (thats the number on your factory page).
With lvl 2 diesel you can produce +10% per day, that is 264 per day.
Let assume you produce 264 goods and accelerate it with lvl 2 diesel then the production time should be 24 hours. (could vary a bit, since production is not an integer number).
BUT the sysem will charge you 27 diesel oil for this operation, and here is the reason:
With your original production speed the 264 goods would have taken 26.4 hours and rounded up thats 27 hours. So you need 27 diesel.

So What should have been a better amount for you to put in: 260 or 270 goods, since then you dont waste those .6 hours as with 264 goods.
260 goods would have been 26 /1.1 hours
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